Today,s Battlegrounds

Since the invention of computers, there have been many aspects introduced by the techs for the development and convenience of mankind. Computers are incorporated in various fields around a decade ago. Many specifications are discovered in computers with the times.   People have lived from giant room occupying computers to compact laptops and now they are replaced by smart phones.

One of the most popular uses of computer is access to gaming. People can play online games using internet connection. Today when we say online games, there are many games which go through our mind like Clash of Clans, Counter strike, PAC-MAN, Pokémon Go, etc. but from 2017 there appeared one game which has scribbled its name in not only minds but on the hearts of the people around the world; that is PUBG (Player Unknown Battlegrounds), a game which has literally exploded the world of online video games.

Player Unknown’s Battlegrounds’ or( generally referred by its shortened name) PUBG is an online multiplayer battle royale game developed and published by PUBG Corporation, a subsidiary of South Korean video game company Bluehole. The game which is based on previous mods of survival games such as DAYZ, ARMA, H1Z1,that were inspired by Japanese Thriller “Battle Royale”(2000). Designed by Brendan Greene, a 37 yrs old photographer and graphic designer from Ireland, who currently serves as the creative director at PUBG Corp. Greene, who himself is a huge video game fan and is known as “PLAYERUNKNOWN” among online gamers says, “he and his team are rather stunned than being happy of what their experiment with mods turned out to be.”

PlayerUnknowns Battlegrounds received alot of positive reception since release of its beta version. Initially it was only available for PC and the players use to play it on steam. But after the release of its android version on playstore, this game has never turned back. Till now it has sold millions of copies offline and crossed more than 100 million in terms of downloads.

But there’s still one question in every second person’s mind, that how did this debutant game single handedly conquered the market of gaming in such a competitive world. The answer is very simple, the uniqueness of the game .That’s the only thing which makes PUBG stand out among the leading. Right from the Gameplay Graphics to some creatively designed costumes. This is among the first survival games which do not force players to adapt a specific dresscode.I mean which game allows you to battle with a pair of jeans & T-shirt on? It’s PUBG with their wear anything policy.

Not just the outfits, PUBG has a very interesting feature of in game voice communication facility which allows players to communicate among themselves and with other players too. The Maps, The Levels, The Tiers, The Guns, The Ammo, The Health Kit, The Bullet Proof Vest, The Helmets, The Air Drops, The Flare Gun, The Attachments, The Skins, The Royal Pass and the list of uniqueness goes on. And to add little suspense to the game, the developers schedule an update within every couple of months for which players around the globe wait enthusiastically. The Recent update includes Survive Till Dawn (zombie mode) as a result of collaboration between PUBG Corp & Resident Evil. Some pro players belonging to high tiers (levels) often live stream their gameplay on YouTube to get Sponsorships.PUBG Corporation and other corporate companies organise competition on international levels to raise funds.

Beside all the Success, Fame, Popularity, Wealth, Love & Support many people will agree to the fact that PUBG is a disastrous addiction. People of all age groups and especially children among them are getting glued to the mobile phones. Its addiction is so awful that the game is on the route to be banned in many countries including India. Many Psychologists claim that games like PUBG are responsible for developing violent mentality in children. Though claims were partially supported by some of the incidents happened but the later got huge support globally. At the end of the day it’s about how as a civilised human being we perceive technology a great aid of convenience. It’s not the argument of whether it’s a curse or boon, but the reality that it’s a Time Spoiler or an Addiction. After all anything in excess is usually bad.